chaofanatic:

demengineerz:

New Nintendo 3DS Japanese Ad feat. Kyary Pamyu Pamyu!

Everyone else is cheering while Samus is just like “What the fuck is happening to me?”

(via starexorcist)

Lapis Lazuli 

Great episode and cool character

(Source: rose-bud93, via noxidassylem)

The cast of Big Hero 6 (click on the pictures to know their names)

Can’t wait for this movie.

(Source: mickeyandcompany, via noxidassylem)

Ugh!

Hurry up with the Duck Hunt and Bowser Jr. reveals already Sakurai, I want the last two art pieces!

(Source: smashbros.com, via i-would-love-to-team-up-with-you)

catisacat:

I’m really surprised at how much people trash on the Total Drama style and designs because it seriously has one of the most impressive ranges of female characters I’ve ever seen in any cartoon in my life.

Not a single one of these girls looks too much like another (aside from the identical twins).

Well said

(via noxidassylem)

(Source: moringmark, via noxidassylem)

pokemon-global-academy:

Wally is a Trainer who grows in the hope of catching up to you. This young man lives with his parents in Petalburg City. Shy, even meek, Wally speaks rarely and takes care to be polite. 

Wally’s partner Pokémon is Ralts, the first Pokémon he ever caught. With Ralts at his side, he will put his full effort into strengthening himself as a Trainer.

Wally becomes a Mega Evolution user, wearing a Mega Pendant that is outfitted with a Key Stone of his own.

He’s god damn adorable!

neorice:

I still have an entire army of alternative costumes to add, but here’s every single playable character in #SSB4 (secret characters included)All in the style of my webcomic, found @ www.neorice.comEnjoy!

neorice:

I still have an entire army of alternative costumes to add, but here’s every single playable character in #SSB4 (secret characters included)

All in the style of my webcomic, found @ www.neorice.com

Enjoy!

Hyrule Warriors Gold Skulltula Puzzle images.
Courtesy of Miiverse (x)

That jealous Lana in the first pic, lol.

And just think lana, theirs more girls in Links life you don’t know about too, .

(Source: forceguardian)

syntheticimagination:

Some transparent Goodras based on different kinds of nudibranchs for you and your nerd blog. (free for noncommercial use)

Dude, Mega Goodra should definately look like one of these designs, maybe get turned into a Dragon/Poison or Dragon/Water in the process.

(via fini-mun)

latiox:

Braixen’s Debut || EP 40

Whoa, Braixen is a lot taller than I thought it’d be, it’s a little bit taller than a Lucario

(via pokemon-global-academy)

(Source: daisura, via noxidassylem)

fini-mun:

razorsaw:

fini-mun:

Species of the Week- Angler by CatbeeCache (Old pic of mine I’m just posting to talk about a point)
Something that’s been bothering me with the reboot is the character designs. They’re apparently aiming to be more SEGASonic but they seem to be doing that by taking the generic Sonic body type and attaching different animal features on to them. Which generally is fine, but…

There are many different body types in Sonic beyond just Sonic’s. I was really bummed out that the shark we got didn’t have a body type like Vector’s, because that would of been perfect. I really hope as the reboot universe branches out more we see more diversity. Big body types, Bark body types, Vector body types, etc. Hell, even Boom!Knuckles body types could fit in. I just get really disappointed sometimes.

You certainly make a good argument but you overlooked characters like Rotor and Axel.

Rotor’s always had a unique build, though? That said I would of preferred if they had used a different build for him because buff Rotor kind of makes me sad, but it’s still better than GeneroMobian.
Axel, though, yes, that was a good choice for him and I’m glad they gave him the ‘Storm’ build. Had they given him any other build it’d not of had the same effect.
But I’d really like to see more than two.

As a guy who’s done his fair share of making Sonic OC’s based off various animals, I do agree that we could use more distant facial and body features for the anthro’s of the Sonic Universe.
Through looking at the concept art of the NPC’s of Sonic Boom, they can get more unique, but I guess it’s up to the artist sometimes or if SEGA or Ian give the okay.

fini-mun:

razorsaw:

fini-mun:

Species of the Week- Angler by CatbeeCache
(Old pic of mine I’m just posting to talk about a point)

Something that’s been bothering me with the reboot is the character designs. They’re apparently aiming to be more SEGASonic but they seem to be doing that by taking the generic Sonic body type and attaching different animal features on to them. Which generally is fine, but…

image

There are many different body types in Sonic beyond just Sonic’s. I was really bummed out that the shark we got didn’t have a body type like Vector’s, because that would of been perfect. I really hope as the reboot universe branches out more we see more diversity. Big body types, Bark body types, Vector body types, etc. Hell, even Boom!Knuckles body types could fit in. I just get really disappointed sometimes.

You certainly make a good argument but you overlooked characters like Rotor and Axel.

Rotor’s always had a unique build, though? That said I would of preferred if they had used a different build for him because buff Rotor kind of makes me sad, but it’s still better than GeneroMobian.

Axel, though, yes, that was a good choice for him and I’m glad they gave him the ‘Storm’ build. Had they given him any other build it’d not of had the same effect.

But I’d really like to see more than two.

As a guy who’s done his fair share of making Sonic OC’s based off various animals, I do agree that we could use more distant facial and body features for the anthro’s of the Sonic Universe.

Through looking at the concept art of the NPC’s of Sonic Boom, they can get more unique, but I guess it’s up to the artist sometimes or if SEGA or Ian give the okay.

gravi-teamfalls:

You might not know his face- but if you’re a fan of Gravity Falls you know his work. Art Director Ian Worrel (http://enworrel.blogspot.com) just won an Emmy for individual achievement in art direction, and the team here at GF couldn’t be more proud. Ian himself is a pretty humble and reserved guy, so this is the perfect place to brag about him and totally embarrass the guy. Deal with it, Ian! 

If Gravity Falls was a real town, Ian Worrel would be its true founder, landscaper and architect. Every gnarled tree, cluster of moss, sweeping vista, creepy cave and foggy forest, not to mention the Mystery Shack itself- were conceived, drawn, and painted under his expert guidance. The guy is a legit genius, a natural talent, and of the most hardworking, warm, and genuinely smart people in the industry. 

When I was in my 3rd year in college, I had the absurd good fortune to be Ian’s room-mate. We were basically the Goofus and Gallant of CalArts. He would get up every morning at the crack of dawn to work diligently on his film, following his schedule and improving his craft with a level of seriousness and focus that became campus legend.  I on the other hand would wake up at noon, forget to shower, chase ducks around and almost get arrested by campus security for riding a miniature motorcycle throughout he halls. Imagine my surprise that this guy would agree to work with me then- and continue to do so all these years. I’m lucky to call him a collaborator, but even luckier to call him a friend.

And now that Ian is suitably embarrassed, I will share with you a never before known piece of Gravity Falls trivia. You know that stamp in the theme song title card? Does it resemble anyone to you? 

There is no Gravity Falls without Ian Worrel. Congrats buddy on this latest achievement! We’re all so proud to work with you, man!

-Alex

This is THE best cartoon on right now, the man deserves praise.